Native iOS and Android applications, engineered from a single codebase.
You don’t need two separate engineering teams, two budgets, and two distinct codebases to reach the App Store and Google Play. That legacy agency model burns time and money while forcing you to build and fix every feature twice.
I build high-performance mobile applications that run natively on both iOS and Android from one unified foundation. Using modern cross-platform technologies like Flutter, Capacitor, and React Native, your users get a genuine native feel—smooth 60fps touch gestures, haptic feedback, camera access, push notifications, and biometric logins—while your business gains half the maintenance overhead and simultaneous feature rollouts across both platforms.
We determine the right distribution path for your users: an App Store and Google Play installed app, a Progressive Web App (PWA) with home-screen installability, or both. We clarify requirements early to ensure smooth store approvals without surprises.
02 / 08What we can deliver
02
Touch-first interface & gesture physics
A phone screen isn't just a small monitor; it's an intimate physical surface. I design thumb-friendly layouts, bottom navigation sheets, pull-to-refresh interactions, and natural swipe gestures that feel right at home on modern devices.
03 / 08What we can deliver
03
One shared business engine
Instead of writing authentication, data models, and business logic twice in two different programming languages, we build one central engine. A single source of logic drives both your iOS and Android builds simultaneously.
04 / 08What we can deliver
04
Native device hardware bridges
Direct access to device sensors and native operating system features: scanning barcodes with the camera, GPS geolocation for field operations, FaceID/fingerprint biometrics, haptic vibrations, and push notifications.
05 / 08What we can deliver
05
Offline resilience & local caching
When connectivity drops in a tunnel or a warehouse with spotty Wi-Fi, your app doesn't freeze or throw an error. Critical data is stored safely on the device so users can continue their work; changes sync automatically when signal returns.
06 / 08What we can deliver
06
In-App purchases & subscriptions
Compliance with Apple App Store and Google Play billing is notoriously unforgiving. I implement the secure client-side purchase handshake, receipt validation, restore-purchase flows, and subscription entitlement management.
07 / 08What we can deliver
07
Store submission & signing pipeline
I handle the tedious release machinery: Apple developer certificates, Android keystores, provisioning profiles, asset scaling, privacy manifests, and App Store review requirements. Everything is packaged ready for public distribution.
08 / 08What we can deliver
08
Real device testing & handover
We don't rely only on computer simulators. Your app is thoroughly tested on real physical iPhones and Android devices across varying screen notches and OS versions. You get clean repository ownership, build guides, and post-launch stabilization.
01/ 08
Platform strategy & store roadmap
We determine the right distribution path for your users: an App Store and Google Play installed app, a Progressive Web App (PWA) with home-screen installability, or both. We clarify requirements early to ensure smooth store approvals without surprises.
03 / why
When this helps
04 / the lego pieces
Choosing the right tools
Modern cross-platform engineering has completely outgrown the sluggish hybrid wrappers of a decade ago.
I build cross-platform mobile apps using battle-tested frameworks like Flutter, Capacitor, and React Native. Whether compiling directly to ARM machine code with Flutter for rich visual fidelity, or leveraging shared TypeScript foundations with Capacitor, you get the speed, touch response, and fluid 60fps animations of native code combined with the efficiency of a single codebase.
You deploy to TestFlight, Google Play Internal Testing, and both public app stores from a single Git repository—saving months of redundant development and keeping future maintenance lean.
Related work
You can see this exact cross-platform engineering in action in Sport Goal—where a dense, data-heavy sports platform was adapted for iOS and Android using Ionic and Capacitor, including native gesture handling and the client-side App Store and Google Play purchase handshake.
If we already have a web application, can we reuse our existing code for mobile?+
Yes, and that is where massive time and cost savings come from.
Your business logic, API requests, calculation routines, and data schemas can largely be shared. We adapt the presentation layer for mobile—swapping desktop layouts for bottom navigation, thumb gestures, and device-specific interactions—so you don't have to rebuild your core application from scratch.
How does the app handle working offline when there is no internet connection?+
By keeping a secure local data cache on the device.
We identify which tasks must be accessible without signal. The app caches that information locally (using SQLite or mobile device storage). When the user takes an action offline, it's queued safely on the device; the moment the phone reconnects to cellular data or Wi-Fi, the app automatically reconciles with your server.
Will you help us navigate the Apple App Store and Google Play review process?+
Yes. Navigating store guidelines is an integral part of the delivery.
Apple and Google have strict policies around account deletion, privacy disclosures, in-app billing, and minimum functionality. I configure your app build to satisfy store guidelines, assemble the required privacy manifests, and support you directly through review feedback until the app is approved and live.
Do we have to submit a new store update to Apple and Google every time we make a small change?+
Not for everything.
Changes that alter native device plugins or permissions require a standard binary update through the stores. However, with modern cross-platform architecture, many content, styling, and web-layer improvements can be pushed over-the-air or handled via server updates without waiting days for App Store re-review.
Can we launch on iOS first and roll out Android later, or should we launch both together?+
Because we build with a single codebase, targeting both platforms from day one is natural and straightforward.
However, if your initial audience is heavily skewed toward iOS (or Android), we can focus testing and marketing on one store first to validate demand, and activate the second platform whenever you're ready without rewriting the app.
Working together
How much will the project cost?+
Every engagement is quoted individually, based on its scope, complexity, and delivery needs. We agree on the work and its cost before development begins.
Who owns the software?+
For bespoke projects, you own the custom code, with client-controlled repositories and infrastructure, documentation, and a complete handover. Third-party components and services retain their own licenses and terms.
When an existing product fits your needs, I can help you adopt and configure it, avoiding unnecessary development. You receive access under that product's agreed terms; its underlying platform remains with its owner.
What support is included after launch?+
One-off projects include 60 days of bug fixing and stabilization after launch for the agreed delivery. Continued support can follow through a maintenance agreement, with additional features scoped separately. Existing-product access follows that product's support terms.
Discuss your project
Planning a mobile app? Let's discuss your requirements.
Tell me about the idea, the problem, or the part of your product you want to move forward. We can work out the scope and the right next step together.